Oko Banned in Brawl
It’s no shock that Oko was banned in Brawl on Arena. When one card, that can be your commander, can completely shutting down nearly opposing creature commander, there’s a problem.
I’m glad to see him go, and can’t wait for this to carry over into a ban in Standard in a few weeks.
Omniscience Draft is Live
Core Set 2020 Omniscience Draft is available now for 750 gems or 5000 gold. In this mode, you can cast any spell without paying the mana cost. There’s no need for land, and you start each turn with one mana of each color to pay for any costs outside of casting spells. You start with only 3 cards in your hand. The last time this was available, u/MGrenouille was kind enough to put together a strategy post on the ins and outs of the format.
Festival of the Fae: Chapter 2 – Oko’s Madness
As if we hadn’t already had enough with the 3/3 Elks in this game, week two of Festival of the Fae sees every creature being a 3/3.
Event Details: Each player begins the game with a 60-card deck containing only basic lands, and an Oko’s Whims emblem that has the following abilities:
- Creatures you control have base power and toughness 3/3 and are Elks in addition to their other types.
- Pay 1, Discard a card: Create a token that’s a copy of a random creature with converted mana cost 8 or less. Activate this ability only any time you could cast a sorcery.
- Event Format: Oko’s Madness (A Variant on Momir’s Madness)
- Entry Fee: 2500 Gold or 500 Gems
Additional Cards: The following creature tokens can also appear when creating a token through the Oko’s Whims emblem:
Baleful Force, Bedlam Reveler, Borborygmos Enraged, Crash of Rhinos, Gigantomancer, Griselbrand, Hoverguard Sweepers, Magmatic Force, Scaled Wurm, Tidespout Tyrant, Wolf Pack
Event Record: Rewards up to 5 wins, losses are not counted
- 1 Win: Faerie Guidemother Showcase card style
- 2 Wins: Hypnotic Sprite Showcase card style
- 3 Wins: Oakhame Ranger Showcase card style
- 4 Wins: Bonecrusher Giant Showcase card style
- 5 Wins: Murderous Rider Showcase card style
from: Patrick Dickmann @0fe1ia
Deck 2 Bonecrusher Giant (ELD) 115 3 Opt (ELD) 59 3 Aether Gust (M20) 42 4 Growth Spiral (RNA) 178 3 Mystical Dispute (ELD) 58 3 Flame Sweep (M20) 139 3 Chemister's Insight (GRN) 32 3 Escape to the Wilds (ELD) 189 4 Expansion // Explosion (GRN) 224 4 Wilderness Reclamation (RNA) 149 2 Sorcerous Spyglass (ELD) 233 2 Island (ROE) 235 2 Mountain (ROE) 242 1 Forest (ROE) 245 4 Steam Vents (GRN) 257 4 Stomping Ground (RNA) 259 4 Breeding Pool (RNA) 246 3 Temple of Epiphany (M20) 253 2 Temple of Mystery (M20) 255 2 Fabled Passage (ELD) 244 2 Castle Vantress (ELD) 242 Sideboard 3 Veil of Summer (M20) 198 1 Aether Gust (M20) 42 2 Disdainful Stroke (GRN) 37 2 Negate (M20) 69 2 Fry (M20) 140 3 Lava Coil (GRN) 108 2 Niv-Mizzet, Parun (GRN) 192
A deck we’ve seen several times in the past year, Temur Reclamation shows up when aggressive strategies aren’t widely used. Similar to past iterations of the deck, it’s all about setting up your late game plays by staying alive long enough to kill your opponent in one or two turns.
I chose this list to showcase because it uses Escape to the Wilds, and I like seeing weird cards like that in viable decks. Other versions use Niv Mizzet in the main deck, more or less Mystical Disputes, and Brazen Borrower in the main deck or sideboard.
This is a flexible deck that you can tune to suit your needs or what you’re seeing a lot of on the ladder.
from: Owen Turcotte @PTarts2win
Deck 4 Cauldron Familiar (ELD) 81 3 Gutterbones (RNA) 76 4 Priest of Forgotten Gods (RNA) 83 4 Midnight Reaper (GRN) 77 4 Mayhem Devil (WAR) 204 2 Cavalier of Night (M20) 94 4 Claim the Firstborn (ELD) 118 2 Noxious Grasp (M20) 110 3 Angrath's Rampage (WAR) 185 4 Witch's Oven (ELD) 237 2 Chandra, Acolyte of Flame (M20) 126 7 Mountain (RTR) 265 6 Swamp (RTR) 260 3 Castle Locthwain (ELD) 241 4 Fabled Passage (ELD) 244 4 Blood Crypt (RNA) 245 Sideboard 4 Duress (M19) 94 2 Noxious Grasp (M20) 110 2 Embereth Shieldbreaker (ELD) 122 2 Mask of Immolation (M20) 151 1 Chandra, Acolyte of Flame (M20) 126 4 Dreadhorde Butcher (WAR) 194
One of the decks that is consistently putting a lone list near the top of tournaments, Rakdos Aristocrats is a grindy option for people looking to not play green. Most iterations of this deck play either Cavalier of Night or Rankle, Master of Pranks.
The play patterns of the deck consist mostly of staying alive while wearing down your opponent’s life total. There aren’t any really big bombs in the deck, nor the sideboard, so be prepared to math your way to narrow victories on complicated turns.
[Brawl] Garruk, Cursed Huntsman
Commander 1 Garruk, Cursed Huntsman (ELD) 191 Deck 1 Gilded Goose (ELD) 160 1 Gutterbones (RNA) 76 1 Incubation Druid (RNA) 131 1 Order of Midnight (ELD) 99 1 Kraul Harpooner (GRN) 136 1 Thrashing Brontodon (M20) 197 1 Lovestruck Beast (ELD) 165 1 Leyline Prowler (WAR) 202 1 Midnight Reaper (GRN) 77 1 Murderous Rider (ELD) 97 1 Rotting Regisaur (M20) 111 1 Rankle, Master of Pranks (ELD) 101 1 Spawn of Mayhem (RNA) 85 1 Storrev, Devkarin Lich (WAR) 219 1 Wicked Wolf (ELD) 181 1 Shifting Ceratops (M20) 194 1 Questing Beast (ELD) 171 1 Cavalier of Night (M20) 94 1 Massacre Girl (WAR) 99 1 Clackbridge Troll (ELD) 84 1 Disfigure (M20) 95 1 Once Upon a Time (ELD) 169 1 The Elderspell (WAR) 89 1 Blood for Bones (M20) 89 1 Ritual of Soot (GRN) 84 1 Find // Finality (GRN) 225 1 Casualties of War (WAR) 187 1 Rabid Bite (M20) 190 1 Liliana, Dreadhorde General (WAR) 97 1 Nissa, Who Shakes the World (WAR) 169 1 Assassin's Trophy (GRN) 152 1 Vraska, Golgari Queen (GRN) GR8 1 Arcane Signet (ELD) 331 1 The Great Henge (ELD) 161 1 The Cauldron of Eternity (ELD) 82 1 Overgrown Tomb (GRN) 253 1 Jungle Hollow (M20) 248 1 Temple of Malady (M20) 254 1 Fabled Passage (ELD) 244 1 Command Tower (ELD) 333 1 Golgari Guildgate (GRN) 248 9 Forest (ANA) 65 9 Swamp (ANA) 63
“What’s the best deck in Brawl besides Oko?” is a question I’ve seen a few times this past week. In my opinion, it’s a Golgari deck using either Garruk or Vraska. Everything in this deck is value driven, and unlike the Rakdos Aristocrats deck, this one is packing some haymakers.
There’s nothing overly profound here, and the commanders can easily be swapped out depending on what you want to do. There are answers to everything, and enough top end to win from behind in a lot of situations.
The Wrap Up
There wasn’t a lot of news this week. The meta is fairly quiet, but people are thinking about what it will look like once Oko is gone. Yes, I’m firmly in the camp that thinks he will be removed from Standard on the 18th. Though I do think the shells he’s being used in now will survive and be fine decks after Oko is gone. Certainly there are enough extremely powerful cards in Simic to keep that deck around, and Sultai might pivot to be more control or more midrange depending on what the rest of the meta looks like.
I’m hoping to start posting weekly Brawl decklists every Wednesday morning. I had actually worked up a post for reddit that was completely shot down with the Oko ban announcement. I spent a good portion of it explaining deck building choices for decks looking to compete with the shirtless turd burglar. But we don’t have to worry about that any more!
That’s all for this week!
Big <3, Hank
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