Welcome to Meta Monday, presented by NotoriousGHP.
The following people made this article possible:   


As always, if you want to contribute data and have your name featured in the article, make sure to submit your games to this form. If your opponent is on an off-meta deck, please specify some pieces to their deck. If you have a large data set (Over 50 games), you can DM it to /u/NotoriousGHP on Reddit, [TRS] NotoriousGHP#6765 on discord, or email me at [email protected]

The quality of the metagame breakdown depends entirely on how many submissions we get. These are our significant thresholds:

0-222 games – 
I am not confident in the data we have, the quality of analysis will deteriorate greatly.
222-285 games – I am confident in the value of our data, the articles will function perfectly normal in capacity.
286-399 games – The metagame breakdown will include any tier 4 lists I have enough data for.
400+ games – The sample size is big enough for more precise rounding.

This week we have a sample of 462 games.

Tier Breakdown:

Tier 0:
Skycr….Argenport Midrange: 16.66%
Tier 1.5
Skycrag Aggro: 8.44%
Praxis Midrange: 6.93%
Tier 2:
Xenan Midrange: 5.84%
Tier 2.5:
Icaria Blue: 4.5%
Jennev Peaks: 4.5%
Stonescar Midrange: 4.5%
Tier 3:
Rakano Midrange: 3.45%
Feln Control: 2.81%
Combrei midrange: 2.6%
Hooru Midrange: 2.6%
Tier 4:
Hooru Control: 1.95%
Winchest Midrange: 1.73%
Skycrag Control: 1.73%
Auralian Rats: 1.52%
Mono fire: 1.3%
Argenport Control: 1.08%

Meta Breakdown:

Before jumping in, I have to confess I’m extremely confused. Did Skycrag receive a hot fix where the deck always would go second or something, because this drop from previous weeks to now is massive. Secondly, AP Paladins is combined with Argenport Midrange, as telling the difference between the two according to my data entries isn’t really possible without some false numbers. I will also be approaching this Meta Monday slightly differently, as I’ll be spending more time on individual decks and changes in the meta instead of seeing what stays the same. Finally, closing out with how I recommend approaching combating the top decks. Feedback is always appreciated

With all of this in mind, Argenport midrange has hit tier 0 popularity. I was expecting it to heavily drop, not rise this week but this is the power of having a deck be heavily promoted in places such as Eternal Warcry or streams, while also performing well for many who try it. All flavors of Argenport midrange have similar strengths and weaknesses, the even Paladin’s variants gets to play a higher risk/reward style, have more explosive draws but also more susceptible to not drawing key pieces such as Even-Handed Golem or Annointer. The traditional variants of Argenport Midrange are about just playing the best Units on the curve, meaning its card quality is very high while also having a strong curve. But, it will be doing less powerful things sometimes than the Paladins. Regardless, Argenport midrange continues to perform well for many, and I expect to see it shift into tier 1-1.5 territory in the next week or two.

Skycrag Aggro took a massive drop this week, to the surprise of many. Still being the second most popular deck, the fall in Skycrag may be due to time midrange and Jennev decks still performing well, while I suspect it may also have some problems against the Argenport variants. The deck is still extremely strong, and it is really interesting that this occurs the week after we discussed the possibility of a nerf to the archetype.

The one other archetype I wanted to mention was Combrei midrange, and how it continues to slowly fall down the tier list, this week a whole 2%. Combrei midrange is a deck that, in the right metagames, could be dominating with its very strong ramping and Unit quality, but in a hostile metagame can be completely unplayable. I’ve personally played a fair bit of this deck recently, and the deck doesn’t feel efficient or explosive enough to combat the top decks, at least not right now. Most notably, I believe Argenport is to explosive, Skycrag is too efficient and explosive for the person attempting to cast Telut and Jennev can out grind the strategy with Heart of the Vault plus efficient removal to combat the ramp units not to mention its various Sites that are all hard for this archetype to combat. I honestly believe I won’t be reporting about Combrei for much longer, as I think it’s gonna be in need of a pretty big boost if it wants to earn back its title of Big Combrei.

Combating the meta:

In our newest section, I’ll be discussing how I recommend trying to combat the current top decks, this week Argenport midrange and Skycrag Aggro. Both of these decks are about getting on the board early, and following those threats up with more threats or disruption and removal in order to close out games. Both decks can struggle against Harsh Rule decks, although Skycrag does have some tools to counter play it. The biggest weakness of these decks is removal pile style strategies that try to control the board before attempting to close the game themselves. This is because Skycrag and Argenport both play less about value, and more about efficient threats and answers and although technically possible, aren’t built to grind you out during turn 10. Removal pile options have been limited right now, receiving plenty of nerfs during there life time but if you’d like to combat these archetypes my two deck recommendations and Jennv Peaks, my take for the best deck in the game and mildly forgotten Hooru Control.

Jennev Peaks is everything these decks fear, efficient removal backed by hard to interact-with Sites and 2 for 1’s galore, Jennev peak’s should be able to combat these archetypes with near easy if piloted well. Jennev may also opt to play a version with Hailstorms in this current meta, where there is a lack of controlling decks to punish you for this inclusion. Jennev also is in a situation where it doesn’t need to deploy to the board until its time to close the game, avoiding situations where cards like Permafrost allow these archetypes to have a strong tempo swing back in there favor.

Hooru Control is always in a weird spot in the meta game, and although it received nerfs in the past, I think its removal suite combined with its difficult to deal with win conditions may be primed to shine. Hooru Control is packed with cheap answers, between Snowballs, Defiance, Vanquish, Hailstorm and Pristine Light, the tools are there for a strong deck at slowing down enemies offense. Although it may not be the strongest control deck currently, it’s ready to take a shot at the king of the hill.

Conclusion: That’s all for this weeks Meta Monday, and it was definitely a weird one. As always, feedback is appreciated but especially this week where we tried to shake up the style after listening to some feedback. Thanks for reading, and ill see you next week

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